Computing KS3 & KS4/GCSE: Coding and music production

In this short film for secondary schools, web developer Chloe Watts meets musician and beatboxer Beardyman to hear how his new groundbreaking music production system the Beardytron 5000 uses code to create complex dance music.

Social media phenomenon Beardyman has coded a computer system, which enables him to produce live dance music as fast as he can think of it.

He explains that layers and layers of code support the Beardytron 5000 to manipulate his voice; it is the fastest music creation system in existence.

The sounds from his voice are captured as audio clips and stored as binary numbers. The samples are processed to create any sound he likes, with as many simultaneous layers as he wishes.

This short film is from the BBC series, Coding: The Future is Creative.

Teacher Notes

This short film could be used to illustrate how sound can be represented and manipulated digitally in the form of binary digits.

A potential activity could be the use of sound recording and software manipulation to demonstrate the recording of analogue data to binary data and comment on the process.

This might inspired a class discussion on how hardware and software components communicate with one another and with other systems.

Curriculum Notes

This short film is relevant for teaching comouting at KS3 and KS4/GCSE in England, Wales and Northern Ireland and National 4/5 or Higher in Scotland.

The topics discussed will support OCR, Edexcel, AQA, WJEC GCSE in England and Wales, CCEA GCSE in Northern Ireland and SQA National 4/5 and Higher in Scotland.

More from Coding: The Future is Creative:

Coding and digital art
Coding and fashion technology
Coding and games design
Coding and games development