Computing KS3 & KS4/GCSE: Coding and games design

In this short film for secondary schools, web developer Chloe Watts visits a game development company to meet games designer John Beech.

John works for game development company Media Molecule. He explains how, by learning to build games and sharing the content he produced online, he managed to land his dream job.**

By spending hours building levels on the game: 'Little Big Planet', he caught the attention of the games designers and coders.

User generated content is becoming more and more popular and is paving the way for new and exciting games designers like John to break through.

This short film is from the BBC series, Coding: The Future is Creative.

Teacher Notes

You could use this short film to explain to your class what an algorithm is, what algorithms are used for and how they can be interpreted in different forms (flowcharts, pseudo code, text based programming).

An activity could be started on the use of algorithms in visual and text based programming and a discussion could be started on the use of visual programming to teach people how to code.

Curriculum Notes

This short film is relevant for teaching comouting at KS3 and KS4/GCSE in England, Wales and Northern Ireland and National 4/5 or Higher in Scotland.

The topics discussed will support OCR, Edexcel, AQA, WJEC GCSE in England and Wales, CCEA GCSE in Northern Ireland and SQA National 4/5 and Higher in Scotland.

More from Coding: The Future is Creative:

Coding and digital art
Coding and fashion technology
Coding and games development
Coding and music production