Computing KS1 / KS2: Cracking the Code
Minna Kane and her team of young coders find out all about the exciting world of computer programming.
Computing KS1 / KS2: Programming a robot crocodile
A class builds a Lego crocodile and use Raspberry Pi computers and the Scratch programming language to make it snap its jaws!
Computing KS1 / KS2: Creating a simple automated driving simulator
A car sprite is programmed to move around a racing track using repetition and selection.
Computing KS1 / KS2: Programming a computer game
Schoolchildren create their own simple games using on screen sprites.
Computing KS1 / KS2: Programming a robotic toy car
A toy car is programmed to move between two locations on a town plan.
Computing KS1 / KS2: Simulating the experience of F1 racing
How realistic, computer-controlled racing simulators are used for training F1 drivers.
Computing KS1 / KS2: Programming a webcam
A small computer and a webcam are programmed to take high altitude weather photographs.