Some suggestions and design tips for people designing multiplayer experiences in AAR for smart headphones.
Blog post on 19 Nov 2019
Creating an interactive multiplayer performance to explore what is possible with Audio Augmented Reality.
Blog post on 12 Nov 2019
Latest sprint notes from the IRFS team featuring music "mix matching" and Audio AR
Blog post on 6 Nov 2019
The latest from our stand at this year's conference
Blog post on 9 Sep 2019
Advances in real-time rendering and delivery technologies pioneered in the games and visual effects industries offer broadcasters the opportunity to deliver completely personal experiences.
Weeknotes from IRFS featuring mood filtering, synthetic voices and Audio AR
Blog post on 9 Jul 2019
As part of our research we took a look (or listen) into some existing interactive spatial audio experiences.
Blog post on 28 Jun 2019
An interactive 360° video experience - another example of object-based media delivering a personalised and flexible experience to our audiences.
Blog post on 6 Jun 2019
Latest sprint notes from the IRFS team: Audio AR, Recommender Systems and Speech-to-Text
Blog post on 20 Mar 2019
An experiment in geolocated audio - and what we discovered.
Blog post on 13 Mar 2019
Some of our thoughts on interactive and sound-led augmented reality, something we're interested in right now.
Blog post on 6 Mar 2019
The first public trial of our 5G-powered AR application.
Blog post on 19 Feb 2019
Creating a VR soundtrack from a traditional classical concert recording, into a musical experience that fully surrounds the listener.
Blog post on 9 Nov 2018
Alexandra Palace is thrilled to join the Civilisations Festival, working with BBC R&D to unlock Television’s Hidden Home.
Blog post on 5 Jun 2018
Subtitling immersive 360 content for Virtual Reality
White paper published Apr 2018