Grace Dent follows Jade, a games designer with autism. She is heading to a world-famous games festival in New York. Can she navigate her condition and make the trip a success?
Grace Dent follows Jade, a games designer with autism. She's heading to a world famous games festival in New York. Can she navigate her condition and make the trip a success?
Coming to the end of University, Jade is determined to build herself a career in the gaming industry. In the games she designs, players are immersed in a simulation of Jade's experience, they must manage some of the effects of autism to advance to the next level.
An opportunity has arisen for her that might be the opportunity she is looking for... a major convention in New York and a platform to share her work so far. It's a chance she just can't miss, so Jade has spent her savings on a ticket to the Big Apple. Jade's autism presents challenges to her daily life. It sometimes makes busy spaces problematic, and can create a lot of anxiety in social situations. A bustling convention, in the middle of one of the world's busiest cities, could present a lot of difficulty for Jade, and she will be travelling there alone.
As the flight draws closer, Jade must manage her nerves and prepare for what could be the trip of a lifetime. She will need to face an environment she has never encountered before in order to follow her dream.
Producer: Sara Parker.