When almost anything we want is available to buy at the click of mouse and so much content is available for free, is the digital world changing how we value things?
When almost anything we want is available to buy at the click of mouse and so much content is available for free, is the digital changing how we value things?
Aleks Krotoski explores our sense of worth in this new world where the only thing that's scarce is scarcity itself. Do we connect with our possessions differently and in the end what is it that makes something valuable to us.
Nicholas Lovell author of The Curve, Professor Chris Speed from Edinburgh University, Auctioneer and Valuer Anita Manning, Composer and Roboticist Sarah Angliss
Producer Peter McManus.
Nine Inch Nails
12 Ghost II
Nicholas Lovell, founder of GAMESbrief tells us about his new book 'The Curve', talks us through the difference between freeloaders and superfans, and explains how artists and developers will still make money in a culture where more and more is being given away for free.
A composer, multi-instrumentalist and roboticist , Sarah's work explores her obsessions with defunct machinery, faded variety acts and European folklore. She tells us how her roboticised automata, including Hugo, a roboticised 1930s ventriloquist’s dummy, adds value to her performances, and why in an age where any song is available at the click of a mouse, the experience of live performance still has the most worth.
Photo by Helena Love.
Chris Speed is Chair of Design Informatics at the University of Edinburgh where his research focuses upon the Network Society, Digital Art and Technology, and The Internet of Things. He tells about Shelflife, a project run in conjunction with Oxfam, and why the value of an object lies in its story.
Anita Manning, auctioneer and antiques expert, has loved antiques ever since she was a little girl surrounded by her grandmother's magnificent old furniture. She invited us behind the scenes at Great Western Auctions to tell us why antiques have so much value in the age of digital plenty.
- Mon 28 Oct 2013 16:30