6/6 Edgar meets a one-man band, makes a movie, solves a mystery and finds a home.
5/6 Edgar Finchley leads a village uprising and gains a travelling companion.
4/6 Finchley takes to sea, disturbs an intruder, sees double and visits a house of spirits.
3/6 Edgar Finchley gets locked up, wins a prize and hits the wrong note with an army band.
2/6 Edgar meets an unlikely teller of salty tales. And could someone be following him?
1/6 1932: Edgar heads to Kent in a horse-drawn caravan, and someone is interested.