Computer Games - A Hard Habit to Break?
It's fair to say that Santa will need all of his little helpers' assistance in delivering all the computer games consoles and software on Christmas lists this year.
The computer games industry is thought to contribute over £1bn annually to the UK economy, with much of that spend coming in the festive season.
This season the market is expected to be dominated by the latest version of the multi-player online role-playing game World of Warcraft: Cataclysm.
Clearly big business and undoubtedly lots of fun.
But amid all the fun, Panorama has been investigating a more worrisome side to the games industry - whether or not some people find video gaming - in its many forms - addictive.
The programme speaks to some young people who've dropped out of school and university to play games for anything up to 21 hours a day. They describe their obsessive gaming as an addiction.
It's not the first time the games industry has had accusations levelled at it. The usual charges included accusations that violence in the games can cause copycat behaviour in real life, but as the industry grows, experts are now concerned by the potential psychological harm of addiction.
For most, playing games is simply a hobby, but parents and teachers groups have raised concerns and called for independent research into this virtual world that 'Addicted to Games?' highlights.
Addicted to Games? is not the first time Panorama has looked at the Christmas games market.
In rather more innocent times, Panorama reporter Max Robertson dressed as a slightly grumpy Father Christmas to discover what toys were must-haves for children in 1955.
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