Tagged with: Children
Senior Product Manager, Design + Engineering
Will Storer explains the development of a new game from BBC Children's
Senior Product Manager, Children's D&E
Natalie Radcliff introduces the new Cbeebies app Get Creative
Director, Radio & Education
James Purnell introduces the new BBC Kids Skill
Software Engineering Team Lead, BBC D&E
Jacob Clark explains how the Newsround website was rebuilt
Executive Product Manager, Children's
Introducing the new CBBC app Buzz aimed at 8-12 year-olds on the go.
Senior Product Manager
Later this year, we will be launching a new app, CBeebies Playtime Island. The availability of beta platforms, now means we can learn about our audience’s expectations at scale, building on our relationship with parents and children, to help us make better products for all.
Head of iPlayer, BBC Design & Engineering
We decided to create a single app that enables kids to tell the app their age and instantly be presented with content curated specially for their age group. So 6 year olds are able to enjoy a mix of CBeebies and CBBC programmes without having to switch between two different apps.
Executive Product Manager
Pudsey’s Gigantic Game uses a simple drag and drop interface which enables users to immediately create levels in styles from platformers to flying games and in locations from underwater to outer space. Our hero Pudsey can be driving his car, donning his cape or even bouncing around the world
Senior Software Engineer, BBC Children's
Since it’s release, the original version of Storytime has been downloaded over a million times across iOS, Android and Kindle, and has been used to read millions of stories to some of the youngest members of our audience.
Head of UX&D, Children's, BBC Knowledge & Learning
Design research can feel intimidating for any participant, but when it’s a child, it might be intimidating for the researcher as well!