A look at how different animals move - birds, mammals and insects. Some birds fly whereas others do not, so how do we know when a bird is a bird? We meet a lady who works at an ostrich farm. She shows us the features of the ostrich, explaining why it looks the way it does, and the purpose of each feature (eyes on the side of its head, large feathers, and bare patches of skin). It is explained why the ostrich is definitely a bird, despite the fact it cannot fly.
After viewing the clip, brainstorm with the class a list of flying creatures and a list of creatures that cannot fly. Pupils could research using a range of information sources. Your flying creatures list might include: beetle, bat, eagle, ladybird, blackbird and flying fox. Your flightless creatures list should include a mix of animals and birds, for example: slug, dog, penguin, elephant, ostrich. Write the name of each creature on a separate card. Shuffle the cards and deal one to a pupil. This pupil must respond "yes" or "no" as the class asks 20 questions to identify the creature on the card. Give all pupils a turn at answering. The aim of the game is to find all the birds, as quickly as possible. This helps to establish the key characteristics of birds and to rehearse the kinds of question children will ask when developing keys to classify other animals.