
Hand
Puppets - Get Started
So
you wanna put your hand where the sun don’t shine?
What’s
the job?
It wasn’t that long ago that all a puppet-maker had to do was stitch
a couple of pieces of furry felt together, put their hand up the
hole, wiggle it about, and hey presto! Instant Sooty! These days
of course, they’ve made it much more technical and difficult and
people aren’t happy unless a puppet can sing, dance, rotate its
eyes, and produce flashing lights from its nether regions. We blame
Jim Henson.
Jim
Henson? Who's he?
Are you kidding? Have you never watched Sesame Street? The Muppet
Show? Fraggle Rock? The Storyteller? They’re all the brainchildren
of Jim Henson, probably the world’s most inventive puppeteer,
and the man responsible for taking puppeteering to unheard of
heights in the movie The Dark Crystal.
Why?
What was so special about ‘The Dark Crystal’?
It was only the world’s first ever all-creature animatronics feature
film, that’s all! Whoopee! So What Is This ‘Animatronics’? ‘Creature
Shop’, the puppet laboratory founded by Jim Henson in London and
Los Angeles before his sad death in 1990, describes animatronics
as ‘the art of bringing inanimate objects to life through computer
technology, cable control, remote control and hand puppetry’ (see
Links). The work carried out
here has completely revolutionised the way puppets are perceived
and used in modern television, film, and indeed theatre productions.
No longer can a puppet maker get away with pulling out a talking
sock, or a lump of wood with a big nose. These days, budding Gepettos
need to master any number of disciplines before they can make
a living in this particular sector of the industry.
Ok,
hit me with it. What skills does a modern puppet-maker need?
Well, you saw our H is for Hand Puppet
programme didn’t you? Were you paying attention to everything Mark
and Andy from Masquerade were telling you? Ok, let’s recap…
Those
skills in full
According to Mark, there’s a broad skill base you’ll need to develop
in order to become a top-hole Puppet Maker, including: basic art
skills – the ability to conceptualise and sketch an idea on paper;
sculpt in different mediums, including clay, plasticine and foam;
mould making; basic mechanical skills; research skills; and, most
importantly: practice, practice, practice.
Where
do I start?
At the bottom, like everyone else! Before you start trying to throw
together your own Captain Gookin, take our advice: learn your trade
from the bottom up. You’ll need to know how to make Paper Plate
Puppets, Toilet Roll Holder Puppets, Sock Puppets, and Wooden Spoon
Puppets, before you go anywhere near animatronics. In fact, we suggest
that you should go to the following BBC site (see Links)
for some top tips on 1st-base puppet making (it includes priceless
advice on ‘Drawing a face on a bag and making a puppet’).
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