A slightly more complex process is finding the area between curves. In this case it doesn't matter whether the shaded area is above, below or cut into pieces by the x-axis. Again, we'll take you through a couple of worked examples.

The first step is to find where the curves meet, i.e., where
f(x) = g(x)

So, 0 and 1 are the limits of integration
Area
; that is, the integrand is the upper curve minus the lower curve.
Simplify before integrating (this saves having to integrate two terms with the same power.)
![]()
![\eqalign{ & = & \left[ {x^2 - 2{{x^3 } \over 3}} \right]_0^1 \cr\cr & = & \left( {1 - {2 \over 3}} \right) - \left( 0 \right) \cr\cr & = & {1 \over 3}\;unit^2 \cr}](/scotland/learning/bitesize/higher/maths/calculus/images/tex_4faeca99_737a_3403_b3ff_b8d84bf3a373.gif)
Find the area between the curve and straight line:

The first step is to find where the curves meet.

![\eqalign{ Area & = & \int_0^1 {(x - x^2 )dx} \cr\cr & = & \left[ {{{x^2 } \over 2} - {{x^3 } \over 3}} \right]_0^1 \cr\cr & = & \left( {{1 \over 2} - {1 \over 3}} \right) - \left( 0 \right) \cr\cr & = & {1 \over 6}\;units^2 \cr}](/scotland/learning/bitesize/higher/maths/calculus/images/tex_cec05676_6f39_34ea_a803_952ee178659d.gif)
Now try a Test Bite
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