Print

DiDA

Multimedia design

Design

Before designing a multimedia product, ask the following questions.

  • what are the aims of the product?
  • where will the product be used?
  • what information does it promote?
  • what content should be included in the product?
  • who is it addressing?
  • how should users to interact with the product?
  • which computer platform will be used?

The overall design of the product will affect the outcome of these goals. The end-user experience of a product is vital to its success. A good user experience will not guarantee success, but a bad user experience is a quick route to failure.

Target platform and medium

Think about the platform [platform: A platform refers to the architecture of a particular piece of technology (and sometimes software). The most common technology platform is the computer, but more recent platforms include mobile phones, PDAs and game consoles. ] the product will be delivered through to develop a suitable design. Different target platforms have different design needs. A product on a touch-screen terminal would need large buttons for the user to press.

Back to Multimedia index

BBC navigation

BBC © 2014 The BBC is not responsible for the content of external sites. Read more.

This page is best viewed in an up-to-date web browser with style sheets (CSS) enabled. While you will be able to view the content of this page in your current browser, you will not be able to get the full visual experience. Please consider upgrading your browser software or enabling style sheets (CSS) if you are able to do so.