|
|
Please read the White Paper Copyright
Notice
Download
WHP153 0.4 Mb
|
BBC
R&D White Paper WHP153
A Bayesian Framework for Simultaneous Matting and 3D Reconstruction
J.-Y. Guillemaut, A. Hilton, J. Starck, J. Kilner, O. Grau
|
Keywords
3D reconstruction, segmentation, image-based rendering
|
Abstract
Conventional approaches to 3D scene reconstruction often treat matting and
reconstruction as two separate problems, with matting a prerequisite to
reconstruction. The problem with such an approach is that it requires taking
irreversible decisions at the first stage, which may translate into reconstruction
errors at the second stage. In this paper, we propose an approach which
attempts to solve both problems jointly, thereby avoiding this limitation. A general
Bayesian formulation for estimating opacity and depth with respect to a reference
camera is developed. In addition, it is demonstrated that in the special case of
binary opacity values (background/foreground) and discrete depth values, a
global solution can be obtained via a single graph-cut computation. We
demonstrate the application of the method to novel view synthesis in the case of
a large-scale outdoor scene. An experimental comparison with a two–stage
approach based on chroma–keying and shape–from–silhouette illustrates the
advantages of the new method.
This document was originally published in Proc. of The 6th International
Conference on 3–D Digital Imaging and Modeling (3DIM’07), August 21–23, 2007,
Montréal, Québec, Canada.
|
 |
 |
|
|
|
|
|