The future 'broadband platform' could be any device that is attached to the broadband-enabled home network. In this paper, we focus on the use of PCs and games consoles to provide a shared experience of streamed 3D interactive mixed media. We describe two demonstration applications which are being developed to provide a better understanding of what can be achieved with streamed 3D interactive mixed media using suitable computer game technology.

This document was originally published in the proceedings of the 7th United Kingdom Simulation Society Conference, Oxford, UK, 29-31 March 2004.