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1 December 2009
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Current projects:
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Past projects:
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PROJECTS:
Virtual view generation

Multi-camera capturing
Building on the work we did in the EU-funded ORIGAMI project we developed methods for 3D reconstruction and highly realistic rendering of actions in the studio. The methods are based on the fast and robust ‘visual hull’ computation using the 2D silhouettes of the objects from 12 simultaneously captured images. Current work includes the adaptation of these methods to sport scenes in outdoor environments.

The computed 3D models have many applications, including:

* Highly realistic special effects (shadows, reflections, occlusions).
* Free-viewpoint video, i.e. the camera can move (virtually) anywhere.
* Interactive 3D viewer for live actions gives the view control of his viewpoint.
 
click for larger image
Studio with multi-camera system.
Once the action is captured as a 3D model the virtual camera can be freely moved or, as in this case, the actors can be integrated on a flying object into a real camera pan.
click for larger image
3D scene capture at the Old Trafford football ground.
 
movie clips:
Space scooter
(RealMedia 1.5 Mb)
16 angles
(RealMedia 4.4 Mb)
3D scene capture at the Old Trafford football ground

Non-photo realistic rendering
(MPEG 1.5 Mb)
An example of how to use our techniques to create stylised, cartoon-like effects

publications:
3D Modelling and Rendering of Studio and Sport Scenes for TV Applications
patents:
UK Patent Application No. 0421547.1
contact:
Email: Oliver Grau
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