Graham is leading Immersive and Interactive Content section - a team of about 20 engineers developing next-generation audio and video systems, and ways in which these can offer new interactive opportunities for our audience.
His technical background is in image processing and computer vision, including augmented reality graphics for broadcast applications. He holds an MA in Physics from the University of Oxford and a PhD in Electronic Systems Engineering from the University of Essex.
Graham helped establish the BBC Audio Research Partnership, in which our audio team is working with 5 leading UK universities. He was a key player in the development of the award-winning Piero sports graphics system and the free-d camera tracking system for virtual studios. He was interviewed about his work at the first R&D in Session event in November 2012. His earlier work included motion-compensated standards conversion, which led to the Emmy-award-winning Alchemist standards converter. He also worked on video compression systems including HD-MAC, MPEG-2, and MPEG-4. He holds over 20 patents. Graham is a Visiting Professor at the University of Surrey.