The smartphone game driven by sound and imagination
13 November 2013 Last updated at 10:32 GMT
The eighth annual video games festival, GameCity, was recently held in Nottingham.
The festival saw independent developers, game design students and established industry figures mix, discuss and play games which challenged what a video game was capable of.
Marc Cieslak tried a new smartphone game, Papa Sangre II, which used a combination of sound and imagination to drive the experience.