Mass Effect 3 to get extended ending at no cost to gamers

 
Mass Effect 3 screenshot A campaign called for a new conclusion to Mass Effect 3

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The makers of Mass Effect 3 are to provide a free extension to the video game following complaints about its original conclusion.

Players had described the three original endings as "underwhelming" and not significantly different, and had demanded a change.

Developer Bioware had previously described the feedback as "incredibly painful".

It has now said the new content will be available in the summer.

"We have reprioritised our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalised for each player," said Casey Hudson, the series' executive producer.

Dr Ray Muzyka, co-founder of Bioware, added: "With the Mass Effect 3 extended cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc."

Backlash

The title - which involves the player taking part in a galactic war to save the Earth - topped the video games charts when it was released on the Xbox 360, PlayStation 3 and PC earlier this year.

Publisher EA said it shipped 3.5 million copies worldwide in its first week of availability. At the time it boasted of the title's high review scores and described it as "the first pop culture event and the biggest entertainment launch of 2012".

However, a backlash soon gathered pace among the first players to complete the role-playing title.

They believed Bioware had not lived up to its promise that their choices would deliver "radically different ending scenarios".

A campaign called Retake Mass Effect 3 demanded an overhaul of the conclusion - and publicised its efforts by collecting $80,000 (£50,000) over nine days for the Child's Play charity.

One of the group's members gave the latest announcement a guarded welcome.

"It is nice that Bioware responded to the pressure we put on them and that they listened to us," Sebastian Sobczyk told the BBC.

Fallout 3 Broken Steel screenshot Bethesda made gamers pay to play the new ending to Fallout 3 which was released in 2009

"But we are still cautious about this. We don't just want a few minor changes. We want conclusions that properly reflect the choices we made over the many hours we spent playing the game - including at least one happy ending."

Limited changes

Mr Sobczyk and other gamers may remain frustrated. A FAQ posted to Bioware's site later clarified that it would expand on the ending "by creating additional cinematics and epilogue scenes to the existing ending sequences".

However, it added that "the extended cut DLC will expand on the existing endings, but no further ending DLC is planned."

The news prompted angry posts by some users on the company's social network, although others defended its decision.

While it is not unprecedented for video game developers to extend or change the conclusion to their titles, Bioware's relatively rapid response has drawn attention.

"There were similar complaints about the ending to Fallout 3 in 2008 and the studio Bethesda issued the Broken Steel update [7 months later] - although it did charge for it," said James Batchelor, staff writer at the video games trade magazine MCV.

"The extension to Mass Effect 3 is a high profile example of a publisher responding to fan demands, even if they were a vocal minority."

 

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  • rate this
    +1

    Comment number 49.

    @48 It's not necessarily a happy ending they want, as long as the choices they made over the trilogy actually affect the endgame then it's good.

  • rate this
    0

    Comment number 48.

    @24 Misschief

    What about Sherlock Holmes? Doyle had to bring him back to life after The Final Problem upset readers because Doyle wanted to kill the character off and readers wanted a happier ending. As for Bioware; If the fans want a happy ending as an alternative optional outcome due to their choices made in the game, they should swallow their pride and give them one to satisy them.

  • rate this
    +1

    Comment number 47.

    @46. The same Modern Warfare sequels that relied on shock value and controversy rather than believable characters and interesting plots?

    MW2 and 3 were entertaining, yes. But good? No. All they did was force EA to dumb down the better Battlefield series to appeal to the thicko 12 year olds online.

  • rate this
    -1

    Comment number 46.

    "Aside from Half Life 2, the first Modern Warfare, Deus Ex, Bulletstorm, Resistance 2 and 3..."

    Bulletstorm? This is your personal favourite, not that of anyone else. Bulletstorm was a bastardised version of Painkiller, and it showed.
    I agree with you on other games you mentioned, but I hate it when modern warfare is being singled out. MW games been good quality, but hated by hipsters.

  • rate this
    0

    Comment number 45.

    Unfortunately, the teaching of games programming concentrates on coding and graphics skills rather than on the creation of credible plot within a convincing alternate reality...

  • rate this
    0

    Comment number 44.

    The end to most games are an anti-climax. I'm struggling to think of one that isn't. The most disapointing are ones that just seem to stop and the credits roll with no real conclusion, the worst for that has to be the Medal of Honor set in Afganistan

  • rate this
    -1

    Comment number 43.

    people need to move on now, all your doing is making bioware team spend more time on a game thats ended. Im sure there will be further mass effect games coming soon

    I admit the endings weren't the epic finale i was expecting in biowares imagination. I enjoyed ME3 more on the second play through. Such a shame, could have gone done as best trilogy ever. Still cracking series though

  • rate this
    +1

    Comment number 42.

    I did find the ending a bit confusing and disappointing especially after the ending to Mass Effect 2 where there are so many variations depending on your actions throughout the game.

    Saying that I can see that the ending sort of makes sense in relation to the direction the story was going but hopefully with the new DLC it will sort out some of the anomalies that cropped up in the final sequence

  • rate this
    0

    Comment number 41.

    Comment number 5. Ben
    "In my opinion the quality of video games has been declining recently. I think the whole industry should work together and sort out the mess that the industry has become and produce more decent video games."

    I've been playing games since the mid-90's. I've owned every mainstream console since that time. There's never been a period in gaming as good as now, or even close.

  • rate this
    0

    Comment number 40.

    Comment number 5. Ben
    "In my opinion the quality of video games has been declining recently. I think the whole industry should work together and sort out the mess that the industry has become and produce more decent video games. When was the last time we had a shooting game as good as goldeneye 64?"

    Aside from Half Life 2, the first Modern Warfare, Deus Ex, Bulletstorm, Resistance 2 and 3...

  • rate this
    0

    Comment number 39.

    Gotta love Bioware. They've made some epic games in the past, most of which I've really enjoyed. The Mass Effect series is no exception.

    It's a shame though. Now that I've completed all three, there's no "Woah!" factor that'll keep me playing till the early hours of the morning, because I already know the outcome.

    Unless the new endings are effected by your choices in the previous titles.

  • rate this
    +2

    Comment number 38.

    The extended ending from Bioware just proves how little they listen to it fans. 90% of players that did not like the ending and joined the campaign to get the ending we were promised. We will Not be happy until we get endings that are not just pick a door. We were promised this would not happen before the game came out. They might fix the mile wide plot holes but it will not help.
    Hold The Line

  • rate this
    +3

    Comment number 37.

    I have reservations as to whether this will actually improve anything, but what I will say is that they've done the right thing by making it free.

  • rate this
    0

    Comment number 36.

    A Prediction: This will just prolong the problem. The vast majority of those who were angry at the ending didn't want simply an extended version they wanted a complete rewrite. The outcry will die down for the moment, but the meant they release the DLC all that will happen is that it will start up all over again.

  • rate this
    +1

    Comment number 35.

    Good news for gamers.
    But you know what BBC - people are really peed-orf about you reluctance to 'discuss' the important issues.

  • rate this
    0

    Comment number 34.

    Not too sure what all the fuss was about I loved the game all of it. I liked the ending, slight inaccuracies that some folk talk about can be explained using a little imagination. I do though think the ashes DLC should have been in the main game as it was important to the story. Its simply a case of however they ended it they would have been criticised. You can't please everyone.

  • rate this
    0

    Comment number 33.

    The Mass Effect 3 / Fallout 3 comparison isn't really accurate - Broken Steel was a whole new DLC with 8-10 hours more playing time on. Sure, it changed the ending of the game, but otherwise you couldn't have had any DLCs.

  • rate this
    +1

    Comment number 32.

    It's not so much the ending, it's more that the 3 choices you made gave you the same endings for the most part sorta speak. The most important question is what is your favourite colour?
    If Bioware want to end a game right, they should look at some great examples for endings i.e. Metal Gear Solid 4 and see how they can adjust to make each ending REALLY different.

  • rate this
    +1

    Comment number 31.

    @Chinbu But didn't Bioware promise for different endings? Yes the journey was different, but the destination was the same, except for the different colour explosions.

    The choices mattered as much as if you were voting in a North Korean election.

  • rate this
    0

    Comment number 30.

    @Ignorancesmasher Yes, those choices didn’t matter for the final scene, but they did have a big impact on the assignments, which characters you interact with and the overall story of the game which leads to the ending.

 

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