In the Cosy Room, 0 and 1 are failing to help 3 sort her beautiful things into grou...
Numberjack 1 plays tricks on Numberjack 4, always making the seesaw unbalanced.
Number 6 flies out to battle with the Problem Blob.
Numbers 4 and 3 are in the gym when 5 discovers that Spooky Spoon is causing troubl...
Things are changing length, so the Numberjacks send Brain Gain to change them back.
The Numbertaker starts taking things, and then even people away.
The Puzzler causes a boy, a girl and some adults to repeat some silly movements.
Numbers 3 and 4 discover that 0 is causing things to disappear into nothing.
Lola and Lotta are adopting a panda and decide to raise money by getting sponsored.
The team is renovating an old barn into a weaving studio for Meg MacDonald.
Twiga the giraffe is having a baby. Koko is given the job of keeping watch overnigh...
The Piplings want to play a copying game with De Li, but she is too shy to be the l...
When Mrs Large forgets that she asked the Smarts to lunch, Sebastian saves the day.
Squiglet uses a straight line to a draw a whistling pig called Curly.
Louie and Yoko have leaves to gather up in the garden, but they want to go and play...
Shaun falls head over hoof for a newcomer to the flock.
DW wonders what happened to her snowball, and Arthur must do a report on ancient Ro...
With Anna Conda, a reptiles expert with an unusual look.
The Pontipines take their dinner aboard the Ninky Nonk.
Dani's most loyal viewers, the aliens, teleport down to Earth.
Paul and Barry are determined to unmask The White Glove, a notorious jewel thief.
The Doctor becomes involved in an alien war inside a US military base known as Drea...
Nev and Crazy Keith find a magic mirror and end up in a topsy turvy world.