In the gym, 6 and his buddy tiles are making patterns on the floor and flying aroun...
In the Cosy Room, 0 and 1 are failing to help 3 sort her beautiful things into grou...
Numberjack 1 plays tricks on Numberjack 4, always making the seesaw unbalanced.
3's buddy blocks become cylinders. 5 has to fly out when a boy has trouble with cha...
A girl can't get near to her teddy, and grown ups need help with things being too c...
4 flies out and discovers that the Numbertaker is halving the number of things.
Number 4 flies out to defeat the Puzzler.
Number 6 flies out to battle with the Problem Blob.
Numbers 4 and 3 are in the gym when 5 discovers that Spooky Spoon is causing troubl...
Things are changing length, so the Numberjacks send Brain Gain to change them back.
The Numbertaker starts taking things, and then even people away.
The Puzzler causes a boy, a girl and some adults to repeat some silly movements.
6 discovers the Shape Japer is causing problems again, stretching things into new s...
Tracy's enemy Justine is carrying on like the queen of a makeover show.
Children's animation. DW's imaginary friend goes missing.
First of the explosive heats in the Street Rules championship.
The Chucks are minding the ravens at the Tower of London, but Paul gets sidetracked...
When Hadley is mugged by girls, he wants to leave the band.
Two teams compete to develop a new product for the small animal market.
The Hot or Not girls make their first appearance, and Tammy has trouble in the clas...
Challenges for the noisy contestants include Silent Fizzy Disco and Flower Pot Head...
Barney and Nev's holiday is cancelled when Nev accidentally washes their tickets.
Pipsquawk tries to chain Lottie to a desk, but attaches her to himself by mistake.
The Alien Chef is on holiday and Nani is left in charge of the kitchen.
Big Howard meets a girl with a secret and Little Howard is jealous. Will he fall in...
When the Mona Lisa comes to life, Clyde discovers that fine art can be dangerous!
Penny challenges Lulu to beat her in a geography test.
The spies must shut down a rocket to stop SKUL, but wind up in deep trouble.