Through interviews with Zoe Mode, a leading video games company based in the UK, we look at the important role that hardware plays in producing visually appealing and highly interactive video games, while also being introduced to the concept of the Fetch-Execute cycle. A combination of animations, interviews and narration are also used to explore the hardware components within a games console, their jobs and how they fit into the Fetch-Execute cycle.
- This clip is from:
- First broadcast:
- 5 July 2012
This clip could be used to illustrate the hardware components inside all computers and their job within the computer. The clip can also be used as an opportunity to generate discussion around Input-Process-Output cycle and the Fetch Execute Cycle. There are opportunities to investigate Moore's Law and how computers are getting faster.