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The gang are all in the library, researching a homework assignment on Ancient Egypt, when Gabriel finds out he has won six tickets to the national basketball finals for himself and his friends. At the same time, Tony comes across a mummy themed ‘shoot-em-up’ game on the internet. Before long, he is hooked on playing the game; he even pretends to be sick so that he can stay at home and play uninterrupted. The friends cannot believe that Tony would spend all of his time in his room playing computer games, so they send Akira to talk to him. To their dismay, Akira ends up hooked too. The situation gets so bad that Akira and Tony lose track of time, and end up missing out on the basketball finals. Meanwhile, Gabriel, Monica, Lara and Deon are having a great time at the game. Gabriel even wins the chance to meet his idol, basketball legend Arnold Morrison. Sad that their friends didn't come to the game, the group show Akira and Tony what they missed out on. Devastated, the pair realise how obsessive their internet gaming has become and promise to spend their time more constructively from now on.
This clip is from:
First broadcast:
16 May 2012

Classroom Ideas

Children could interact with the quiz during the clip, answering the questions on whiteboards throughout, allowing active participation and discussion. Could be used as a lesson starter analysing each person within a friendship group. The children could make comparisons with their friendship experiences. It could be used as a platform to discuss addictive behaviour, providing opportunities to explore the resulting consequences which stem from addictions. Time management and the balance of entertainment and schoolwork or other commitments could be discussed, as well as how technology and entertainment can make this more challenging. Children could use the clip to hot-seat the characters and explore emotions felt by each person as well as role-playing and freeze-framing emotions and actions for thought-provoking discussions.