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But I digress, and I haven't even started yet. In Harvest Moon: Friends of Mineral Town you play as a young man who travels to a small farm he visited as a child, only to find that the owner has died. Not only that, but the mayor of this 'town' (Mineral Town seems to contain about ten houses) informs you that you've inherited the farm, and so your farming life begins. Harvest Moon is all about slow progress and the repetition of tasks. Till your field, sow your crops, collect eggs, milk cows, and harvest crops, and eventually you'll have enough money to expand your chicken coop, or get a cow pregnant (via the wonderfully euphemistic 'Miracle Potion - no need to get C-list celebs to pull off your animals) or otherwise improve your lot. There's also tools to be upgraded, meals to be cooked, and ladies to be wooed, not to mention the frequent festivals that take place in the town square. Mineral Town is a friendly little place, unlikely to be home to Countryside Alliance militants. Harvest Moon involves some of the parts of real life we most often loathe - repeating the same tasks over and over again, especially when it comes to maintaining the farm. However, there's a strangely addictive quality to this, with the calming nature of watering and harvesting vegetables, to the rewards of building up your kitchen bit by bit. It's like a little pocket life without the stress - no utility bills to pay, no arguments with the missus, no unfortunate infections to see the doctor about. It's like sanitized reality, in the best possible way. with added amusing mistranslations and some bizarre little moments. Harvest Moon is one of those games that divide people into the bewildered and the converted. Me? I'm addicted.
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