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![]() games: dreamfall
Slow but sure. Although it'd be harsh to call the adventure game – heavy on text and narrative, light on dynamically controlled action – a backwater of gaming, it's certainly outside gaming's mainstream flow these days. The genre's not without its strong titles or innovation, however, as demonstrated by hybrid title Fahrenheit. Like Fahrenheit, Dreamfall: The Longest Journey incorporates some elements that step outside the conventions of adventure gaming – combat and stealth – but for the most part this is very much a game based on story, and on text and dialogue. It's also based on a story that’s riddled with references to an earlier game, director Ragnar Tornquist's The Longest Journey. ![]() After a mysterious prologue the game introduces its key protagonist, Zoe Castillo, who lies in a coma, with an “it all started when...” device that flashes us back to the start of her adventure. Bored and directionless, Zoe has moved back in with her dad in Casablanca. When her ex-boyfriend, an investigative reporter, disappears she begins a search that will not just have her globetrotting the game's earth-like futuristic world of Stark, but also entering Arcadia, the twin magical world where April Ryan, the heroine of the first game, had ended up. April serves as a secondary playable character here (there's also a third, a warrior called Zian) as well as a key component of the plot. Zoe had her first taste of other worlds when she started getting weird, Ring-influenced messages on screens, featuring a little black-haired girl telling her to “Save her, save April Ryan”. ![]() Considering the adventure game's very different tone and feel to the sort of titles that dominate gaming these days, and considering Dreamfall's occasionally ponderous feel, this is a very special experience. It's not just gripping, it's majestic in its conception (the visuals may not be flawless but they're varied and rich in atmosphere) and more thought-provoking than many games. Thematically, there's a lot in here too: about the old terrorist/freedom fighter distinction, about imperialism and ignorance, and about how both faith and violence are frequently used as tools by those in power. It's not perfect. Among other points of criticism, the combat is unsophisticated and the voice-casting for Arcadia is dubious (why are half the folks Irish? Is an Irish accent intrinsically more magical or mythical?), but Dreamfall is remarkable nonetheless. Epic, eloquent and gripping, it's a refreshing alternative to the more hectic, less intelligent fare that regularly populates many a console or PC.
Daniel Etherington
Dreamfall: The Longest Journey, out now on PC and Xbox.
Read members' comments related to this game.
comment by some1else
Jun 9, 2006
probably not. new and innovative things scare me
comment by Pretending2BNeutral
Jun 9, 2006
So is anyone actually buying this game, or it is going to be yet another punch in the face for the attempted ressurection of the adventure genre?
comment by some1else
Jun 9, 2006
2 ds in laddie otherwise its just lady and I would associate that word more with the Scots.
comment by Simon-Games Nut
Jun 9, 2006
It's the luck of the irish to be sure now where be me pot of gold ladie
comment by Spinky
Jun 6, 2006
I never actually played Fable - but I might do now. That voice acting sounds much better than the "1 man doing all the voices" approach of Oblivion.they should go the whole hog - rastafarian hobbits! East end wide boy trolls! Australian dragons!
comment by The Digital Ninja
Jun 6, 2006
There were brummies and scousers, for sure they actually got a lot of stick for the voice acting in fable, that's if 'edge' a few months back is to be believed...
comment by Daniel Etherington
Jun 6, 2006
Lol, that does ring a bell actually. But hey, why not....Doh. Are you sure there weren't any Brummies or Mancs or Scousers or Geordies or Macams or whatever in Fable? It seemed to randomly accommodate most British accents.
comment by Spinky
Jun 6, 2006
An aside - talking of Scottish accents - I vaguely remember one of the Chinese dock workers in Shenmue being given a comedy Scots accent in the translation, or am I imagining this?
comment by Spinky
Jun 6, 2006
And it's always the same few accents used in fantasy - you never get a Brummie orc, or a Mancunian scally elf. Are they not fantastical enough or something?
comment by Daniel Etherington
Jun 6, 2006
Yeah, plummy ones sound very annoying en masse, but I think in LOTR they found a good balance, they had a lot of actors from round the world doing a basic, very generic English accent, which was ok (then they had a Welshman given a dwarf from Middle-earth a Scots accent. Why are dwarves Scottish? Some of the "Scottish" voices in WoW were terrible). When it gets all plummy and thespy and Mr Cholmonderly-Warner it really grates. |
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games #154 games #153 games #152 games #151 games #150 books ![]() books and comics archive Author interviews and reviews from 2002 to 2008. |








