Dan used to be an art teacher. These days, he is in charge of special effects. He has possibly the best job in the world, as he gets to blow up Borg cubes on a regular basis.
Flying Saucer Plus
How to make the Borg Unimatrix
Tell me about the original design of The Enterprise?
How much do the models cost to make and what general size are they?
Which is your favourite ship?
Do you have a favourite effect?
How long, on average, do you get to create an effect?
How do you make a nebula?
The Transporter effect, gold flakes in water effect, how has it moved on from there and how did you make the Next Generation Transporter effect?
You’ve taken shots of rocks in your garden and used those as special effects, tell me about that.
When were you first asked to create a wormhole effect?
Do you have much input to keeping the effects accurate?
What’s the most difficult science problem you’ve had to visualise and make real?
Miniatures to CG
Was there a significant technological change between Deep Space 9 and Voyager?
When you began on Deep Space 9, what were your ambitions, having already worked on a series. Were there things you were dying to try out?
Describe the concept of Deep Space 9 in terms of the way it was designed.
Sleek and Agressive
Tell us more about Voyager
Getting Our Act Together
Describe the concept behind Next Generation, which was of a different time.
Don't Know What You've Got 'Till It's Gone
The Enterprise-D was a very 80s ship, wasn’t it?
How do you make a Vulcan cry?
What’s your ambition visually for the new series, Enterprise? Is there something that you really want to try out?
Do you have a particular memory of each series? How do you remember Next Generation and the others in terms of what your department has done?
River of Blood
From holiday snaps to Klingon hell
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